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SMTP
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Client/server
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POP3
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TCP
EXPLANATION
The client–server model of computing is a distributed
application structure that partitions tasks or workloads between the
providers of a resource or service, called servers, and service
requesters, called clients. A server host runs one or more server
programs which share their resources with clients. A client does not
share any of its resources, but requests a server's content or service
function. Clients therefore initiate communication sessions with servers
which await incoming requests.
Examples of computer applications that use the client–server model are email, network printing, and the web.